{"id":1482,"date":"2021-03-07T14:21:29","date_gmt":"2021-03-07T13:21:29","guid":{"rendered":"https:\/\/www.retrocomputing-whv.net\/?page_id=1482"},"modified":"2021-03-07T14:34:05","modified_gmt":"2021-03-07T13:34:05","slug":"b245-inside-basic-games","status":"publish","type":"page","link":"https:\/\/www.retrocomputing-whv.net\/?page_id=1482","title":{"rendered":"B245 &#8211; Inside Basic Games"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"795\" height=\"1024\" src=\"https:\/\/www.retrocomputing-whv.net\/wp-content\/uploads\/2021\/02\/SYBEX-B245-Inside-BASIC-Games_b-795x1024.jpg\" alt=\"SYBEX B245 - Inside BASIC Games\" class=\"wp-image-1452\" srcset=\"https:\/\/www.retrocomputing-whv.net\/wp-content\/uploads\/2021\/02\/SYBEX-B245-Inside-BASIC-Games_b-795x1024.jpg 795w, https:\/\/www.retrocomputing-whv.net\/wp-content\/uploads\/2021\/02\/SYBEX-B245-Inside-BASIC-Games_b-233x300.jpg 233w, https:\/\/www.retrocomputing-whv.net\/wp-content\/uploads\/2021\/02\/SYBEX-B245-Inside-BASIC-Games_b-768x989.jpg 768w, https:\/\/www.retrocomputing-whv.net\/wp-content\/uploads\/2021\/02\/SYBEX-B245-Inside-BASIC-Games_b-1193x1536.jpg 1193w, https:\/\/www.retrocomputing-whv.net\/wp-content\/uploads\/2021\/02\/SYBEX-B245-Inside-BASIC-Games_b.jpg 1200w\" sizes=\"auto, (max-width: 795px) 100vw, 795px\" \/><\/figure>\n\n\n\n<p>SYBEX &#8211; Nr. B245 &#8211; Autor Richard Mateosian<br>1. Auflage &#8211;  Erscheinungsjahr 1981 &#8211; ISBN 0-89588-055-5<\/p>\n\n\n\n<p><strong>Inhaltsverzeichnis<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Preface<\/li><li>Introduction<\/li><li>Arithmetic Games<ul><li>Addition Drill<\/li><li>The Addition Drill Program<\/li><li>Arithmetic Drill<\/li><li>The Arithmetic Drill Program<\/li><li>Possible Additions and Changes<\/li><li>Summary<\/li><\/ul><\/li><li>Guessing Games<ul><li>General Form of Guessing Games<\/li><li>Four<\/li><li>A Sample Game<\/li><li>The Guessing Game Program<\/li><li>The Hangman Program<\/li><li>Possible Additions and Changes<\/li><li>Summary<\/li><\/ul><\/li><li>Time Games<ul><li>The Pet Clock<\/li><li>Clock<\/li><li>The Clock Program<\/li><li>Card Memory<\/li><li>The Card Memory Program<\/li><li>Ten-Key Flicker<\/li><li>Timer<\/li><li>Summary<\/li><\/ul><\/li><li>Date Games<ul><li>Birthday<\/li><li>The Birthday Program<\/li><li>Calendar<\/li><li>The Calendar Program<\/li><li>Summary<\/li><\/ul><\/li><li>Taxman<ul><li>Instructions for Taxman<\/li><li>The Taxman Program<\/li><li>Suggestions for Improvements and Additions<\/li><li>Summary<\/li><\/ul><\/li><li>Programming with Free BASIC<ul><li>Program Design Techniques<\/li><li>Free BASIC<\/li><li>Translating from Free BASIC into BASIC<\/li><li>Free BASIC, Structured Programming and Pascal<\/li><li>Summary<\/li><\/ul><\/li><li>The Match-up Game<ul><li>The Game-Building Phase<\/li><li>The Playing Phase<\/li><li>The Match-up Program<\/li><li>Changes and Improvements<\/li><li>Summary<\/li><\/ul><\/li><li>Craps<ul><li>Instructions for Craps<\/li><li>The Craps Program<\/li><li>Suggested Additions and Improvements<\/li><li>Summary<\/li><\/ul><\/li><li>Alien Life<ul><li>Alien Encounter<\/li><li>The Rules of Game of Life<\/li><li>The Alien Life Program<\/li><li>Improvements and Additions<\/li><li>Summary<\/li><\/ul><\/li><li>Appendix A<\/li><li>Index<\/li><\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.retrocomputing-whv.net\/?page_id=1362\"><img loading=\"lazy\" decoding=\"async\" width=\"256\" height=\"136\" src=\"https:\/\/www.retrocomputing-whv.net\/wp-content\/uploads\/2020\/08\/Backspace.jpg\" alt=\"Backspace\" class=\"wp-image-681\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>SYBEX &#8211; Nr. B245 &#8211; Autor Richard Mateosian1. Auflage &#8211; Erscheinungsjahr 1981 &#8211; ISBN 0-89588-055-5 Inhaltsverzeichnis Preface Introduction Arithmetic Games Addition Drill The Addition Drill Program Arithmetic Drill The Arithmetic Drill Program Possible Additions and Changes Summary Guessing Games General Form of Guessing Games Four A Sample Game The Guessing Game Program The Hangman Program Possible Additions and Changes Summary<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":1362,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1482","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>B245 - Inside Basic Games - Retrocomputing WHV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.retrocomputing-whv.net\/?page_id=1482\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"B245 - Inside Basic Games - Retrocomputing WHV\" \/>\n<meta property=\"og:description\" content=\"SYBEX &#8211; Nr. 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